Databases
Neverness to Everness Elements: Six Attributes and Ring Fusion Reactions
Neverness to Everness has six attributes arranged in a fixed ring: Cosmos, Anima, Incantation, Chaos, Psyche, and Lakshana. Only adjacent attributes react, so team building is a ring problem — put neighbors together, not opposites.
At a glance
- Attributes
- Cosmos, Anima, Incantation, Chaos, Psyche, Lakshana
- Reaction rule
- Adjacent attributes only
- Pair reactions
- Blossom, Hexed, Scorch, Nova, Stain, Remora
- Three-ring outcomes
- Charge (team energy) and Discord (toughness cut)
- Team rule
- At least one adjacent pair on every team
- Damage numbers
- Not published; treat multipliers as [verify]
What are the six Neverness to Everness elements?
The six attributes are Cosmos (light), Anima (spirit), Incantation (curse), Chaos (dark), Psyche (soul), and Lakshana (phase). Use the English names from the game, not translations like Light or Curse; the ring and the reaction names are built on those exact labels.
| Attribute | Chinese | Color cue | Typical role |
|---|---|---|---|
| Cosmos | 光 | Pale gold | Charge teams, burst windows |
| Anima | 灵 | Mint | Grouping, mobility, main DPS |
| Incantation | 咒 | Violet | Damage over time, Scorch setups |
| Chaos | 暗 | Crimson | Breakers, burst, summon teams |
| Psyche | 魂 | Blue | Sub-DPS, team buffs |
| Lakshana | 相 | Teal | Tanks, Charge support |
The ring order matters more than the color. Cosmos sits next to Anima and Lakshana; Anima sits next to Cosmos and Incantation; and so on around the circle.
Which element pairs react?
Only adjacent pairs react. There are six edges on the ring, and each edge has one named reaction.
| Pair | Reaction | Known effect | Confidence |
|---|---|---|---|
| Cosmos + Anima | Blossom | Pair reaction; effect name confirmed | Name only |
| Anima + Incantation | Hexed | Pair reaction; effect name confirmed | Name only |
| Incantation + Chaos | Scorch | Pair reaction; effect name confirmed | Name only |
| Chaos + Psyche | Nova | Pair reaction; effect name confirmed | Name only |
| Psyche + Lakshana | Stain | Pair reaction; effect name confirmed | Name only |
| Lakshana + Cosmos | Remora | Pair reaction; effect name confirmed | Name only |
The corpus confirms the six pair names and their adjacency, but not damage multipliers or durations. Any guide that quotes exact percentages for Blossom, Hexed, Scorch, Nova, Stain, or Remora is quoting an unverified source. Treat those numbers as [verify].
What does a three-element Ring Fusion do?
Adding a third adjacent attribute produces one of two outcomes: Charge or Discord. Charge restores ultimate energy for the whole team; Discord cuts the target's toughness. Those two effects are confirmed; which specific triple produces which outcome is not fully mapped in public sources.
- Charge teams want to chain ultimates; the energy refund is the point.
- Discord teams want faster Collapse; the toughness cut feeds the break window.
- Do not force a three-ring if it breaks your main DPS pair. The pair reaction is the reliable layer.
- A three-ring sequence usually costs an extra switch; only run it if the carry can stay on field through it.
How do you build a team around the ring?
Start from your carry's attribute, then pick one neighbor for the reaction and one unit that covers break or survival. The fourth slot is flex: a second neighbor for a three-ring, or a healer if the fight demands it. For the full roster, use the character database.
| Carry | Attribute | Best neighbors | Why |
|---|---|---|---|
| Nanally | Anima | Cosmos or Incantation | Blossom or Hexed without leaving the carry on field too long |
| Hotori | Cosmos | Anima or Lakshana | Blossom for damage, Remora for control |
| Lacrimosa | Chaos | Incantation or Psyche | Scorch or Nova, plus Daffodill as the breaker |
| Shinku | Cosmos | Anima or Lakshana | Charge shell with Oneiroi |
| Zankou | Incantation | Anima or Chaos | Hexed or Scorch for direct damage plus DOT |
| Blackbird | Psyche | Chaos or Lakshana | Nova or Stain for sub-DPS and team buffs |
| Akane Rin | Lakshana | Psyche or Cosmos | Stain with Blackbird, or Remora with Elyms |
| Exe | Chaos | Incantation or Psyche | Summon damage plus Scorch or Nova |
What are the most common element mistakes?
- Using translated element names and missing the actual ring adjacency.
- Building four different attributes with no adjacent pair.
- Chasing a three-ring before the pair reaction is reliable.
- Switching to a neighbor too early and dropping the carry's field buffs.
- Treating Chaos the element and Chaos the character as the same search result.
The last one is a real source of confusion in English searches. Chaos (the character) is a v1.1 unit; Chaos (the element) is the dark attribute. When you read a team guide, check which one the author means.
Once your pair is set, the next decisions are gear: the gear guide covers Arc Discs, Console sets, and stat priorities.
FAQ
How many elements does Neverness to Everness have?
Six: Cosmos, Anima, Incantation, Chaos, Psyche, and Lakshana.
Do opposite elements react?
No. Only adjacent attributes on the ring react. Cosmos and Chaos, for example, are not neighbors.
What is the difference between Charge and Discord?
Charge restores ultimate energy for the team. Discord cuts the target's toughness, which speeds up Collapse.
Are the pair reaction effects confirmed?
The names and adjacency are confirmed. Exact multipliers and durations are not published, so this site marks them [verify].
Can a team have two reactions?
Yes, if the attributes are arranged so the carry touches two neighbors, but each extra reaction costs a switch. Most teams run one reliable pair.